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20130219

Computer Graphics Question Bank


Computer Graphics(CG) Question Bank
Description: Word file 


L. J. Institute of Engineering & Technology
S.G. Highway, Ahmedabad-382210
IT Department
Question Bank
Subject : Computer Graphics
                      Semester: VI – IT

Sr. No.
Questions
Year
Marks

Chapter 1. Introduction

1.       
Write the differences between Random Scan display and Raster Scan display.
May 2011
4
2.       
Explain the working principle of Scanner
May 2011
4
3.       
How coordinate value of selected screen position is determined in touch screens?
May 2011
4
4.       
List advantages and disadvantages of plasma panel display.
May 2011
6
5.       
Briefly explain the any five computer graphics applications
Nov/Dec 2011
5
6.       
Explain the following terms:
1)      Persistence
2)      Resolution
3)      Raster scan display system.
Nov/Dec 2011
6
7.       
What is frame buffer ? How long would it take to load a 1280 by 1024 frame buffer with 12 bits per pixel if transfer rate is 1Mbps.
Nov/Dec 2011
3
8.       
Explain the working of Cathod Ray tube.
May 2011
4
9.       
Briefly explain the following display technologies (1) Raster refresh systems (2) Vector refresh systems (3) LCDs
May 2012
7
10.   
Consider a raster system with resolution of 1280 by 1024. What size of frame buffer is needed for given system to store 24bits per pixel? How many colors are possible in given system? What is the access time per pixel if refreshing rate is 60 frames per second?
May 2012
4
11.   
Briefly explain the advantages of Look table used in Graphics display system.
May 2012
3
12.   
Explain Raster scan system and Random scan system with bock diagram with example.
Extra questions other than papers but important.
13.   
Explain merits and demerits of following:
·         Penetration techniques
·         DVST
·         Plasma panel display( Explain the working also).
14.   
Short note on input devices.
15.   
Short note on graphics standards.
16.   
Explain following:
·         Aspect Ratio
·         Addressability
·         Dot size
·         Interdot distance.
17.   
Consider three different raster systems with resolution of 640*480, 1280*1024 and 2560*2048.
·         What size is frame buffer (in bytes) for each of these systems to store 12 bits per pixel?
·         How much (in bytes) is required for each system if 24 bits per pixel are to be stored.
18.   
Consider two raster systems with resolution of 640*480 and 1280*1024.
·         How many pixels could be accessed per second in each of these systems by a display controller that refreshes the screen at a rate of 60 frames per second?
·         What is the access time per pixel in each system?

Chapter 2. Graphics Primitives

1.       
For what purpose winding number method is used? What is a winding number?
May 2011
3
2.       
Explain boundary fill and flood fill for polygon filling.
May 2011
7
3.       
Explain the three methods of character generation.
May 2011
7
4.       
Write the basic principle of Bresenhams line algorithm and write Bresenham’s line algorithm.
May 2011
7
5.       
Define the term : 1) Antialiasing 2) anchoring
May 2011
4
6.       
What is aliasing? How to compensate the aliasing? Explain in detail.
Nov/Dec 2011
6
7.       
What are the limitations of DDA line drawing algorithm? Explain Bresenham’s line algorithm.
Nov/Dec 2011
8
8.       
Explain the property of circle and calculate the pixel position along circle with radius r=10 centered on the origin using midpoint circle algorithm up to x=y.
Nov/Dec 2011
8
9.       
Derive all necessary formulas for Bresenham line drawing algorithm.
Bresenham line drawing algorithm is used to draw a line from (0, 0) to (6, 4). Determine all the pixels which will be on as the line is drawn.
May 2012
7
10.   
Briefly explain the attributes associated with line and characters. Briefly explain the different methods for the generation of thick lines
May 2012
7
11.   
Derive all necessary formulas for Midpoint circle drawing algorithm.
Write pseudo code for Midpoint circle drawing algorithm.
May 2012
7
12.   
What is antialiasing ? Explain different methods to minimizing its effect. 
May 2012
7
13.   
Develop and implement a flood-fill algorithm to fill the interior of any
specified area. What are the differences between flood-fill and boundary fill algorithm?
May 2012
7
14.   
Explain the methods for finding interior region of polygon.
Extra questions other than papers but important.
15.   
What are basic primitives does SRGP support? Explain them briefly.
16.   
What is coherence property of line? Explain scan line fill algorithm.
17.   
Explain the various Attributes in Computer graphics . Explain them briefly.
18.   
Explain the procedure for scan line algorithm and working principle of it.
19.   
Define:
·         Vector
·         Unit vector.
·         Vector generation.
20.   
Explain Ellipse Drawing Algorithm with step.

Chapter 3. 2 D Transformation And Viewing

1.       
Explain the term region codes. Write the steps of Cohen – Sutherland line clipping algorithm.
May 2011
7
2.       
Explain scaling in 2D transformations.
May 2011
3
3.       
Explain and write Liang Bersky line clipping algorithm.
May 2011
7
4.       
Explain NLN clipping algorithm.
May 2011
7
5.       
Prove that the multiplication of 2D transformation matrices for each of the following sequence of operations is commutative:
1)      Two successive rotations
2)      Two successive translations
Nov/Dec 2011
8
6.       
What is window and viewport? Retrieve equations for the scalling factors to match the window to viewport in 2D viewing system.
Nov/Dec 2011
6
7.       
Explain the Cohen Sutherland line clipping algorithm.
Nov/Dec 2011
8
8.       
What is 2D shear transformation? Convert the unit square to shifted parallelogram using x-direction shear transformation operation where parameter shx=1/2 and Yref=-1 and unit square dimensions are (0,0),(1,0),(0,1).(1,1).
Nov/Dec 2011
6
9.       
Find out the composite transformation matrix to rotate a given 2D object by an amount Īø about given point P1(x1, y1).
May 2012
4
10.   
What is homogeneous coordinate? Why is it required?
May 2012
3
11.   
Find out composite transformation matrix to reflect a triangle with vertices A (-2, 1), B (-1, 2) and C (-2, 2) about line y=x+2. Also find the coordinates of reflected object.
May 2012
7
12.   
Clip the line PQ having coordinates A(4,1) and B(6,4) against the clip
window having vertices A(3,2) , B(7,2) , C(7,6) and D(3,6) using Cohen Sutherland line clipping algorithm. Mention the limitations of algorithm. How it can be overcome?
May 2012
7
13.   
Develop and implement Cyrus-beck line clipping algorithm.
May 2012
7
14.   
Why do you mean by Scalling in place? Give example. Why do need homogeneous co-ordinates? How it simplifies 2D transformation.
Extra questions other than papers but important.
15.   
Describe pivot(fixed) point scalling.
16.   
What is 2D viewing-transformation pipeline? Explain it briefly.
17.   
Find out the co-ordinates of figure bounded by (1,1),(1,5),(5,5),(5,1) when reflected along the line y=x.
18.   
Show how shear transformation may express in terms of Rotation and Scaling.
19.   
Explain: Normalized device co-ordinates.
20.   
Write a short note on general pivot point Rotation.
21.   
Explain the basic principle of view port clipping.
22.   
Write the essential steps of an algorithm for implementing a composite transformation.
23.   
Distinguish between Cohen Sutherland outcode and Sutherland Hodgeman algorithm and Explain them
24.   
Explain Weiler-Atherton polygon clipping and state its advantages over Sutherland Hodgeman polygon clipping algo.
25.   
A mirror is placed vertically such thst it passes through the points (10,0) and (0,10). Find the reflected view of triangle ABC with coordinates A(5,50) B(20,40) C(10,70).
26.   
Let R be the rectangular window whose left-lower hand corner is at L(-3,1) and upper-right hand corner is R(2,6).
            1)find the region codes for the endpoints in the fig.
            2)find the clipping categories for the line segments.
            3)use Cohen-Sutherland algo. To clip the line segments.
A(-4,2) B(-1,7)Ć  AB linesegment
C(-1,5) D(3,8) Ć  CD linesegment
G(1,-2) H(3,3) Ć  GH linesegment                
Where Xmin=-3, Ymin=1 and Xmax= 2,Ymax= 6.
27.   
Using Cohen Sutherland algorithm clip two lines.
1)      p1(40,15) to p2(75,45)
2)      p3(70,20) to p4(100,10)
against a window A(10,50) B(50,50) C(50,10) D(10,10).
28.   
Reflect the triangle ABC about the line 3x-4y+8=0. The position vector of the coordinate is given as A(4,1) , B(5,2) C(4,3).
29.   
Write the essential steps of an algorithm for implementing a composite transformation
30.   
Reflect the object with vertices A(5,5), B(4,0) and C(7,5) about i) X-axis ii)Y-axis using appropriate transformation matrices.



31.   
Reflect the triangle ABC about the line 3x-4y+8=0. The position vector of the coordinate is given as A(4,1) , B(5,2) C(4,3).

32.   
Find the clipping co-ordinates for a line p1p2 where p1=(10,10) and p2(60,30), against window with (Xwmin,Ywmin)=(15,15) and (Xwmax,Ywmax)=(25,25) using liang barsky algorithm.

Chapter 4.3 D Concepts and Object Representation

1.       
List the properties of Bazier curves.
May 2011
7
2.       
Explain the propertises of B-spline curves
May 2011
7
3.       
List the advantages of the B-spline over the Bezier splines and explain the B-spline curves properties.
Nov/Dec 2011
6
4.       
Explain prespective projection in 3D display methods.
Nov/Dec 2011
3
5.       
What is a polygon mesh? Discuss various ways to represent a polygon mesh with their merits and demerits.
May 2012
7
6.       
Briefly explain parametric cubic curve and its applications.
May 2012
4
7.       
Write a short note on polygon meshes.
Extra questions other than papers but important.
8.       
What is interpolation?
9.       
What is spline?
10.   
Write a short note on Bezeir curves
11.   
Write a short note on B-spline curves

Chapter 5. 3 D Transformation and Viewing

1.       
Explain reflection with respect to any plane in 3D transformation.
May 2011
4
2.       
Explain the three types of axonometric projection in 3D.
May 2011
3
3.       
Prove that the transformation matrix for the rotation about an arbitrary axis can be expressed as the composition of following seven individual transformations :
     R(Īø)=T-1.Rx-1(Ī±).Ry-1(Ī²).Rz(Īø).Ry( Ī²).Rx(Ī±).T
Nov/Dec 2011
8
4.       
Prove that the general prespective projection transformation is obtain by the composition of shear and scaling operation and shows the matrix formulation for the both operations.
Nov/Dec 2011
8
5.       
Explain the parallel and prespective projection techniques to project 3D object onto 2D view plane.
Nov/Dec 2011
6
6.       
Compare parallel and perspective projection. Derive perspective transformation matrix with centre of projection (0, 0, -d) and xy as a plane of projection.
May 2012
7
7.       
Find out the 3D transformation matrix to rotate a given 3D object by an amount 60 about line passing from point(1,1,1) and the direction  vector V=2i+2j+2k.
May 2012
7
8.       
Write a short note on parallel projection.
Extra questions other than papers but important.
9.       
Write a short note on prespective projection.
10.   
Explain the various types of prespective projection.
11.   
Explain the various types of parallel projection.
12.   
Explain various 3D viewing parameters.
13.   
Derive the transformation matrix for general parallel projection.
14.   
Derive the transformation matrix for general prespective projection.
15.   
Explain 3D translation Scaling and Rotation.

Chapter 6.Advance Topics

1.       
Which two types of sensors are used in digital cameras?
May 2011
3
2.       
Which is the simplest and commonly used image space approach to eliminate hidden surfaces? Explain.
May 2011
7
3.       
Explain the term hue and saturation.
May 2011
4
4.       
Explain ambient light and diffuse illumination.
May 2011
7
5.       
Classify the visible surface detection algorithms and explain one the image space based algorithm.
Nov/Dec 2011
8
6.       
Explain the following color model :
1)      XYZ color model
2)      RGB color model
Nov/Dec 2011
6
7.       
Explain the property of light using electromagnetic spectrum. Also explain the following terms:
1)      Dominant frequency
2)      Purity
3)      Luminance
Nov/Dec 2011
8
8.       
Explain the following color model :
1)      YIQ color model
2)      CMY color model
Nov/Dec 2011
6
9.       
Explain shadow mask technique and explain how it differs from beam penetration technique?
May 2011
4
10.   
Briefly explain Z-buffer visible surface determination algorithm.
May 2012
4
11.   
Briefly explain specular and diffuse reflection. What is the importance of illumination and shading model in creating realistic image?
May 2012
7
12.   
Discuss the properties of light.
Extra questions other than papers but important.
13.   
Explain CIE chromaticity diagram.
14.   
Describe the back face removal algorithm.





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